Greater wight 5e
WebThe aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring. Possession (Recharge 6) : One humanoid that the ghost can see within 5 ft. of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of ... WebGreater Restoration 5 Abjuration Casting Time: 1 action Range: Touch Target: A creature you touch Components: V S M (Diamond dust worth at least 100 gp, which the spell …
Greater wight 5e
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WebThe wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack. Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic … Web5e Undead Monsters Back to Main Page → 5e Homebrew → 5e Creatures → 5e Monsters Undead Type Monsters, Quality and Featured [ edit] These monsters have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign. Name CR Speed Size Type Alignment Undead Type Monsters [ edit]
WebSep 28, 2016 · Life Drain Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. WebThe wight can have no more than twelve Zombies under its control at one time. Longsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, …
WebJan 22, 2024 · Vampires in 5e more or less work from the same playbook as classic Hammer Horror monsters, from Nosferatu to Dracula.They drink blood, wear SPF Factor 2,000,000, and have an unhealthy obsession with velvet. Bringing a Vampire encounter into your world (or maybe transporting your players into Ravenloft itself) is a great way to add … WebWIGHT – 5e stats Medium undead, neutral evil Armor Class 14 (Studded Leather) Hit Points 45 (6d8 + 18) Speed 30 ft. Proficiency Bonus +2 Proficiency Bonus +3 ( 5th Edition …
WebA wight was an undead creature given a semblance of life through sheer violence and hatred. They could drain the life energy out of victims by touch, turning them into new wights upon death. Wights appeared as weird and …
WebGreater Wight ; Wight King ; Wight Tyrant ; 5e Classes 5e Subclasses 5e Races, Subraces and Racial Variants. Wight (5e Race) 5e Other. Summon Wight (5e Spell) … rayba\u0027s tennis retreatWebMay 13, 2024 · The wight has an attack called Life Drain: Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. ray batesonWebGHOST – 5e stats. Ethereal Sight. The ghost can see 60 ft. into the Ethereal Plane when it is on the Material Plane, and vice versa. Incorporeal Movement. The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. simple pressure cooker whole chickenWebThe frost wight touches a creature within 5 feet. The target must succeed on a DC 16 Constitution saving throw, or be incapacitated and have its speed reduced to 0 until the … simple pretty computer backgroundsWeb1/day each: dream, greater restoration, scrying Magic Weapons: The couatl's weapon attacks are Magical. Shielded Mind: The Couatl is immune to Scrying and to any Effect that would sense its emotions, read its thoughts, or detect its Location. ACTIONS Bite : Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. ray battenWebAug 24, 2016 · Wights relentlessly attack anyone who invades the dark and desolate burial places where they dwell. First, they move with Stealth to the nearest distance they can reach without being seen, then they attack with surprise. If they’re beyond melee range, they make two longbow attacks; within melee range, they make two longsword attacks. ray baughman google scholarWebMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. ray baumann actor